maanantai 11. heinäkuuta 2016


Sketching some vehicle aesthetics for TRACER. When I look at these like this, separated from their environment, some of them feel a little disconnected from the game's world. But I have a feeling that they make a lot more sense when depicted with the proper surroundings...

I also experimented with the Torn Edges filter in Photoshop. I might use this in the game for some 2D designs, schematics, posters, etc. Semi-transparent areas get a nice feel to them.

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